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The Crew 2 is out on June 29 for PS4, Xbox One, and Windows PC. Here’s what you need to know about The Crew 2. After multiple pre-release betas, the game is finally out this week. Instead, it puts you in control of a variety of vehicles including cars, motorcycles, boats, and airplanes as you race across the US in an attempt to up your follower count by winning each event in the most over the top fashion possible.
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Hopefully some of those issues can get fixed before the game loses even more of its quickly dwindling player base.Sequel to 2014 open-world racing game The Crew, The Crew 2 for PS4, Xbox One, and Windows PC sheds the revenge plot trappings of its predecessor.
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We corrected the bug in code the same day we learned about it, then tested to make sure nothing unintended came out of those changes, and published the fix immediately after that.ĭespite the fixes, there are still plenty of known issues in New World, including a few that have only popped up since the last patch. This was a particularly bad bug given our server-based simulation, and we apologize for that.
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Combined with an intentional weapon effect that allows for brief invulnerability, this created a situation where players could reach an invulnerable state and prolong it by making the client unresponsive, even though the client has no say in damage (both damage the player creates and damage taken by the player are computed server-side based on the results of physics simulation plus game rules).
We did have a bug, in which given certain circumstances we were waiting server-side on input from a client before processing through to outcomes. But Luxendra shot that down in an extended post that goes into some technical detail on what was happening here: Advertisementįurther Reading The Division appears to be broken at a fundamental level, enabling cheatsSome have pointed to this invulnerability bug as evidence that Amazon was giving the game client authority over the server, a big security no-no in online game design. Though the damage would register as soon as the game window stopped moving, players could still use the exploit to camp indefinitely on PvP capture points, gaining a massive advantage. Earlier in October, YouTuber Kona demonstrated that New World players could become effectively invulnerable if they clicked and dragged the location of the game window on their local machine. Previous New World glitches were even simpler than that. "Players who encounter this issue WILL receive their missing gold/items when the fix goes live." I’m invincible! "We are currently testing a fix for this and will be deploying it as soon as we are confident," Amazon writes in the game's forums.
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Since the rollout of New World Patch 1.0.4 last week, players are reportedly failing to receive gold from trading-post sales that take place when they're offline.
Other problems deal more directly with in-game economic systems not functioning as designed.
On Friday, New World Community Manager Luxendra posted that the team had just that day "discovered an issue where players were able to post images and other links in the chat that resulted in unsavory behaviour." Luxendra added that the developers "have enabled a fix that should resolve this issue and prevent players from abusing and exploiting this feature." Other trolling was more severe, like gold duplication exploits and HTML code that could crash the game if a player hovers over a certain bit of text. This resulted in some amusing visual trolling, as players could use specific HTML to spam giant pictures of in-game sausages or even display large yellow boxes above their characters to block the other players' in-game view.
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This weekend, reports started filtering in from players who had discovered how to insert and process their own HTML code inside New World's chat box (thanks, apparently, to some improper input scrubbing). Still, Amazon's long-delayed New World has played host to some surprising bugs, security issues, and exploits in recent weeks. A video explaining just some of the glitches New World has faced of late.Īnyone who follows online gaming knows that new titles often have a few issues at launch and that those issues can need a few post-launch updates to iron them out.